[quote:211zsraf]Well looks like something with layout 3 is interfering with your event sheet Input.
Event sheet input is only 1 event that sets the keys using the InputSystem object
[quote:211zsraf]Might try pasting event 112 in the sheet, or a screen shot of it, and any events that might be related to it in layout 3 as well.
Here's line 112 of layout 3:
"radar" is a family where all objects are sprites using grid movement (24 sprites)
It basicaly tells it to move all the time to the left with speed 2
If I toggle it, the error become this:
A crash inside a plugin's non-event code has been intercepted! This may be a bug in the plugin, or a problem in Construct. The application has exited. Available details of the location of the problem are below (this may be approximate).
Object name: Movement_151_17
Instance: 4 (of 4)
[quote:211zsraf]My guess is its something to do with the attribute solid, since gridmovement is designed to avoid solids. Like if your trying to do some sort of ai with the object, and the includes telling it to go into a solid that could cause an issue.
There's 1 object using Grid Movement that collides with solid, and it is controled by the player
[quote:211zsraf]Are you using the OR condition at all in layout 3?
Yes, I'm using it on 2 events. Deleted them but nothing changed