Sounds simple doesnt it? I have enemies in my platformer that are using the platform behavior to control their movement. They can get thrown by the player And this works fine. The problem is I need the enemies to bounce when they hit a wall and currently no matter how I try and detect their collision with a wall sprite nothing happens.
I've tried "is wall to left" (or right) and I've tried "on collision with wall sprite" both seem to not be detected. Any ideas?