load button crashes game

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  • I have a simple problem but I can't solve it...When I try to load a game after I saved the game....everything is fine...but if I try to load the game if the game hasn't saved yet the game crashes..I want the load button to be dysfunctional if there is no file saved yet...but I want it to be functional when a file is saved

  • does anyone at least have an example with load/save with buttons...How do I tell the engine not to load anything if there no file saved yet?(you just started the game)

  • Unfortunately, the number of 'active' users who still support Construct Classic is very, very small.

    If you keep 'bumping' periodically, hopefully one of them may notice and be able to help.

  • does anyone at least have an example with load/save with buttons...How do I tell the engine not to load anything if there no file saved yet?(you just started the game)

    I would try and recreate your game inside construct 2 if I was you, It's free so there is no reason not to.

    And as there is much more help as a lot more people use it.

  • use the file plugin , it has a 'if file exists' function

  • no that doesn't work...when I close the engine and reboot it...the file still exists but when I try to load the game it either crashes or acts like it doesnt exist. I might have done it wrong...can you give an example?

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  • is there a way to do this using ini files or something?

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