I've been working a bit with the Instant Hit option in Construct, and I've run into a problem. I want the bullet to create an object when it exceeds its range, and then disappear. However, instead it creates the object in the spot where the bullet was created - in other words, the bullet doesn't move at all.
Here's my cap file so you can see exactly what the problem is.
WASD to move, left click to fire.