I figured this might be better off in it's own thread, so here goes:
I am trying to use zoom to enlarge the window size of my low res game, with odd results. This is the second project I have started and have had this problem with.
Here is the game as seen at it's normal resolution of 320 x 240:
And then, with the app window set to 640 x 480 and a 200% zoom applied to the level:
It looks like a problem with the tiling background showing a single pixel line too much, but there's also a really weird diagonal line of messed up pixels if you can spot it. (It helps if you zoom in. It's in the dirt tiles on the higher platform.)
Any ideas? Could this be a bug with construct? Thanks ahead of time for the help.