What's Your Video Hardware?

This forum is currently in read-only mode.
From the Asset Store
Pixel Sprites ala ReactorCore - Builder Hardware - Large pack of sprites!
  • Device name: Mobile Intel(R) 945GM Express Chipset Family

    Pixel shader: 2

    Estimated VRAM: 59 MB

    Motion blur: No

    And Motion Blur works still. Might want to look into that (although it lags pretty bad at 8x with 30 objects using it)

  • Device name: NVIDIA GeForce 8800 GTX

    Pixel shader: 3

    Estimated VRAM: 998 MB

    Motion blur: Yes

  • That's interesting about Motion Blur still working... well, I query the graphics card and it says "I can't make floating-point textures". Then you go and make a floating-point texture and it works. Possibly a bug in the drivers? I'm not sure thats my fault.

  • Device name: NVIDIA GeForce 8800 GT

    Pixel shader: 3

    Estimated VRAM: 1884 MB

    Motion blur: Yes

  • yo guys been awhile

    Device name: NVIDIA GeForce 8400 GS

    Pixel shader: 3

    Estimated VRAM: 617 MB

    Motion blur: Yes

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Device name: ATI Radeon HD 3870

    Pixel shader: 3

    Estimated VRAM: 963 MB

    Motion blur: Yes

    And soon i hope il get HD 4870X2 Mwhahaha its gonna be so fast :p

  • Device name: ATI Radeon HD 3870

    Pixel shader: 3

    Estimated VRAM: 963 MB

    Motion blur: Yes

    And soon i hope il get HD 4870X2 Mwhahaha its gonna be so fast :p

    Make sure you have enough Power

  • Device name: ATI MOBILITY RADEON 9700

    Pixel shader: 2

    Estimated VRAM: 169 MB

    Motion blur: Yes

  • My card is an ATI Radeon (AGP, forget the actual model name) with 256mb. I'll run the app you supplied in a couple minutes.

    I rather tell you, because, well, I like to make games for people with crappy computers, you know, the on-board chipsets with little DirectX support and no chance of playing Portal and Oblivion.

    Ok, here're my results:

    Device name: Radeon X1300/X1550 Series

    Pixel shader: 3

    Estimated VRAM: 368 MB

    Motion blur: Yes

  • I must beat everyone with this !!!

    Device name: Intel(R) 82865G Graphics Controller

    Pixel shader: 0

    Estimated VRAM: 48 MB

    Motion blur: No

    Thats from a HP compac desktop, the 3th computer in my work office.

    Looking good huh ?

  • lol thats bad even my sisters pc beats that and it does that easily. 9800 Pro AGP ^^ and shes only 4.

    I think Voodoo 3 would be better than that Oo

  • Device name: ATI Mobility Radeon HD 2400

    Pixel shader: 3

    Estimated VRAM: 884 MB

    Motion blur: Yes

  • Device name: RADEON 9250

    Pixel shader: 1.4

    Estimated VRAM: 242 MB

    Motion blur: No

  • Device name: NVIDIA GeForce Go 7600

    Pixel shader: 3

    Estimated VRAM: 771 MB

    Motion blur: Yes

  • Device name: NVIDIA GeForce 8800M GTS

    Pixel shader: 3

    Estimated VRAM: 1772 MB

    Motion blur: Yes

    I take it you can only detect PS3.0 and under? Because DX10 cards (8400+) generally have PS4.0

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)