thanks for the reply, the management side is in development for the moment. We can currently vote on laws, make "local" decisions but each has only 3 decisions / laws.
I plan to extend it to ten, to get closer to the Paradox mechanics that I particularly appreciate.
The missives that the player receives with events with a form of management / management in a sense.
I plan eventually (the initial module is ready but it will be for a second version) to bring a "dynastic" aspect to the player. This would deepen the management aspect.
Give me a pixel
Not yet. In a few days, see two / three weeks this should be the case.
I still have to:
- Improve English translation (I use google translate ... I am not proud)
- Add events
- Debug the last problems
- Add Playfab