Oozy's Lab - Out now (for free)

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From the Asset Store
A complete set of tiny sprites and tiles for your retro platformer game.
  • After taking entirely too long as always, my new game is out now! Take a gander:

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    And you can play it for free, right now in your browser. What are you waiting for? :)

    https://poki.com/en/g/oozys-lab

    Feel free to post any kind of feedback.

    Cheers!

  • Nice! Visuals look great too!

  • This was so much fun! It's packed with dozens of ideas and no two levels are the same... A wonderful mix of puzzles, exploration, and dexterity. And the difficulty curve was just perfect. Every level was really satisfying to solve, perhaps the only outlier being the pinball one, which was tough to figure out the physics. There were some exciting close calls, and the shape changing was particularly fun. Amazing work!

    For your data, I played all levels via Firefox on a Samsung A23 wthethe Audio disabled. The only two suggestions that came to mind were a) having Oozy turn visible again when reaching the end of a level (to play the success animation) so it's clear the goal was reached, and b) the Controls were a little too low, and I had to hold the phone quite awkwardly to align my thumbs with them - if they could raise a little that would help.

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  • Thank's you two.

    Yeah the pinball levels I was a little bit worried about but worst case people can use a level skip and give me money lol. But really only the last one of those requires to understand the mechanics to beat and generally I prefer people playing rather than skipping.

    Turning Oozy visible for the goal makes sense, I'll put it down for next update. And the controls, I'll look into it but the area where you can press actually extends a bit above the visual part, I just didn't want the buttons take up too much screen.

    But maybe it still needs extending?

  • Oh interesting - that's different than what I saw. It was put in full screen when the game loaded, so there was a large amount of space below the game, then the controls, then a banner with your game name / author name. (poki never showed the game with the controls over the screen). Hope that helps!

  • Ah, you played in portrait. Yeah I suppose the controls could be shifted up a bit in portrait mode.

  • Haha right, there's a whole word for that! Excellent game again, it really shows a great breadth of possibility for the platform genre - should be in the curriculum for video game design education!

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