Hello to everyone!
I recently made a new game and published it on Google Play. My goal is to make this game a successful one, to have a lot of downloads and happy users. However, this is not an easy task!
According to some statistics, 500 new games are published on Google Play every day! So, there is a sea of other good and bad games out there. I am swimming in that sea, and I need to learn how to fly!
Today, my game has less than 10 downloads. This the hard part now. I have no experience on marketing, no popular youtube channel nor a website with a lot of visitors, no budget for marketing..
When you are making the game, it is kind of "easy". It is an enjoyable process as you watch your game grow and gets better from day to day. Even the learning is the fun part. Now, I am facing a new mistic and scary marketing world out there which does not look so pretty, and I know nothing about it xD
The purpose of this topic is to share my experience with all of you on this road trip of mine. I will write here everything I learned along the way, every marketing idea I had, and what steps will I decide to make in order to show my game to the world. Hopefully, this will help other developers that are like me, to avoid the mistakes I did, and see what was the right moves.
If you have already have some experience on this topic, please share it with us.
Wish me luck!
Here is (epic music in the background... xD) my game: