Thank you so much for playing the game and taking the time to leave such detailed feedback! I’m really happy to hear that you enjoyed it overall.
The game is still in development, and I’m adding things whenever I get the chance. Right now, my main focus is making sure the mechanics feel good and that the overall game feel is moving in the right direction.
The bark mechanic is going to be the main focus of the game, and I’m planning to build the gameplay around its different possibilities. For now, it only works with the platforms, but as you mentioned, I definitely want to expand it. Things like barking at enemies, deflecting projectiles, and other interactions are ideas I already have in mind.
I completely agree about the readability of the bark. I actually have a shockwave-style effect in mind, but I haven’t managed to create it properly yet. The yellow outline was added as a temporary solution just to give some kind of visual feedback when a platform is in range.
Thanks for pointing out the audio bug when getting stuck inside the swap platform. I’ll look into it and fix it as soon as I get the chance.
For the levels, I’ve mostly been designing them based on what I need to test at the moment. Once everything feels more complete, I’m planning to release a demo with around 15 levels, and there will definitely be more vertical sections as well. I’m also considering adding things like double jump, but I’m not fully sure yet.
My goal isn’t really to make an extremely innovative platformer, but rather to make a fun and polished platformer that has its own identity through the bark mechanic. Since this is my first game, I’m trying not to overcomplicate things and overwhelm myself during development.
About the jump button — I just changed it to Space in the new update. It was "J" but people didn't like it. I'll give it a shot for "W" too. If I can manage it, I’d also like to make the controls fully customizable through the options menu.
Thanks again for all the feedback! It really helps a lot.
Edit: Stuck audio bug fixed!