Hi all! It has been a lot of fun playing with the mesh distortion feature and thinking of different mechanics / visuals it can bring to our games. I recently made 2 new tutorials focusing on the feature. The first uses a bezier curve during run time to dynamically update platforms by manipulating control points combined with physic behaviors. The second is an "impact wave effect" where 2 waves propagate out resulting from an object impacting the platform.
Give the videos a watch and subscribe if you enjoy! Just about at 100 subscribers after starting a couple months ago and have been having a lot of fun making Construct 3 content. Also, below each video below is the link to the itch page where you can also preview the mechanic / download the project files.
Watch on YouTube: youtu.be/wocX9jxkWXA
Watch on YouTube: youtu.be/uqjcnvbVun4