Content tagged dynamic

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13 usages of this tag
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how to dynamically insert multiple values at once?
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What I want to do here is to insert several values in an array line in case 3 Name, time, difficulty an example would be. In my current code I can create lines...

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How to do Undertale based text?
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Ay bois , so, this time I need to do an Undertale Based Text Chat, like whenever a letter appears, it plays the sound of the character that is saying. I don't k...

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I bought a game (tetris) where the blocks (7 different colors) is a Sprite. In this sprite, there are actual 7 different images - each block in a different colo...

posted 3 years ago
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Working on Dynamically Creating Character Animations
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I've created a ton of characters over time but only animated a few, such as in walking animations. So I'm working towards a more dynamic solution so I don't hav...

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Use a timeline with changing positions?
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Hello there. Attached in the file below is a few sprites, a level with visible hitboxes able to parkour/platform through it, and a timeline in the Animations fo...

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Having Fun with Mesh Distortion: 2 New YouTube Tutorials!
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It has been a lot of fun playing with the mesh distortion feature and thinking of different mechanics / visuals it can bring to our games. I recently made 2 new...

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How do I capture x,y of object for function?
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Trying to get a little "fancier" and need to know how to make this happen. When I click on button (B1), it opens menu (A). From there, I select one of the two g...

posted 3 years ago
  • 3 replies
  • 328 views

I have got a loop event, to create buttons (objects) dynamically. To create the buttons, I'm trying to use a function. The loop event is creating the buttons, b...

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Dynamic Swivel Camera with a Limited Range
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I'm attempting to make a simple "open world" racer with a 3D camera pinned behind the Car object. The 3D Camera (hereafter, Cam) is attached to an Arm sprite ob...

posted 1 years ago
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  • 242 views
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Is there a way to improve physics?
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I'm working on a game that relies on rotating platforms and colliding physical objects, and the character will be jumping on those platforms, which requires a g...

posted 1 years ago