Im tired to set every time 3D Camera settings to receive right angle ( 3DCamera have 9 parameters to configure) thats why i created 3D TPP Camera behavior Super Easy, no Event sheet setings required
You add Built in 3D camera to project and add TPP Camera behavior to Sprite/ 3Dshape / 3D Model and Done, take look at preview
check Documentation here
jonasz-o.itch.io/tpp-camera-behavior
This is brilliant. Great job!
Thank you!
Update
Added orbit camera support with middle mouse button rotation. Hold Middle Mouse Button and rotate!
Edit added lock Z - 0 position to avoid camera see below surface
Well done!
Thank You Mikal
Lock-on Target
Camera automatically positions itself behind the player while keeping the selected target in view
Idle Camera
After a configurable period of inactivity the camera automatically orbits around the player
Camera collisons like in old good PSX games style
Super cool that ! :D
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