Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Hi Ashley, is it possible to have an interface of imageWidth and imageHeight for the Tiled Background object?
I think it is a necessary feature.
For example, making progress bars with Tiled Background families:
for (const background of runtime.objects.Backgrounds.instances())
const b = background.instVars;
background.width = (background.imageWidth * background.imageScaleX) * b["Scale"];
This will allow us to reuse the same scaling code for all Tiled Background instances belonging to a group or family.
Develop games in your browser. Powerful, performant & highly capable.
It was easy to do, so I've added it for the next release.