I'm using C3 official Tween plugin and trying to tween the angle of a sprite.
I'm using something like this > Tween property Angle to self.angle + 270
The problem I've noticed, is that C3 chooses to go the shortest way, so it might turn the sprite Counter clockwise 90 degrees, because it's shorter than going 270 degrees clockwise.
Is there a way to the direction?
Thank you in advance for any help :)