So I've had mixed results and I can't seem to figure out how to make it consistent.
what i'm trying to do is simply spawn a new object and pin some text to that object.. sometimes it seems to stick.. but other times what i'm seeing is all of the text objects bind to the first object in the scene, even though the item spawns ON each of the unique objects.
I just can't wrap my head around how when something is spawned it knows to grab THAT copy of a thing and associate with it reliably.
I tried families but families don't seem to see text objects. I'm using pin and it works, but in this case it's like the second text object pins to the wrong copy.
and disregard the numeric values.. that's unrelated.