I think I might be using the timer system wrong but basically when the killer sees me It switches a instance variable of 0 to 1. The killer will chase me for me a few seconds then disappear,variable reverts to 0 then rinse repeat. It seems when I do this the killer will chase me for a bit then disappear THE FIRST TIME but when I find him again he disappears instantly or shorter than the intended time.
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Get out of the habit of putting every X seconds as a sub event of an event that is running every tick. Move the every X seconds out to its own event and you will have less problems.
of derp of course!okay sweet thank you so much Lionz!