How do I make my timeline create objects instead of using pre-existing ones?

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  • I am currently using the timeline feature to make a rockband bullet hell esc game.

    Its going well but the constant need to make an instance for each "note" is getting pretty annoying to keep up with. I am/will be making a few hundred lines for each level, and although I am just copy/pasting instances it is getting a bit hard to keep track of. I like the timeline to have the notes match the beat that is playing, hence why I am using it, however...

    I have thought of another solution to just use the event sheet to create a "note" on said keyframe in the animation and then add a force to that "note" moving it towards the player. Still however, it would be nice to just add notes from the timeline, and do as need be with them

    But for some notes and such it just wont work, just curious if anyone has had this issue or any solution?

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