I couldn't find the topic I posted about this before, so I'm just asking again to make sure that everything worked last time. Basically I have had some issues with the tilemap where when zoom in to the tilemap or make the tilemap bigger, it looks blocky in the viewport, like the pixels in-between blocks are suddenly shifted or darkened on the edges. It looks completely fine in the tilemap window, it's just after I start painting that it looks separated and I was wondering if anyone knew of any fixes. I've tried resizing and modifying the tilemap itself, but I can't help but think it's an issue that doesn't have to do with the tilemap. Not quite sure though. Any help would be appreciated very much.