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How do I make text smoothly scale from 100% to 110% animation?
I tried to use the tween behavior but couldn't.
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Tween a value. In "Tween is playing" event set text font size to self.Tween.Value("tag")
I recommend using SpriteFont instead, it will scale better.
How do I do this with the Interpolation behavior?
I thought I explained everything in the previous comment?
I don't know why, but my text is fading
Could you send CAPX as an example? please!
Just double-check everything, make sure it's exactly as on my screenshot. If you have Fade behavior on this text object, disable it. Also, make sure the size of Text object is enough to fit all text at maximum font size.
It worked, thank you very much!