Does Steam's Remote Play work with webview2 exports?

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  • Hi,

    I've exported from the latest beta with the new "export for steam" export option enabled but can't get Steam Remote Play working - just get a black screen and no sound on the guest machine. I tried a different, non-Construct game and it worked perfectly. Just wondering if anyone knows whether it's possible and if so, whether there's anything I can configure in the project or on either the host or guest machines?

    Thanks!

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  • ChatGPT suggested temporarily disabling the Steam overlay by moving D3D11Overlay_x64.ext.dll out of the game's directory.

    Now, Steam Remote Play Together shows the game on the guest, but I still can't play because:

    "input is temporarily disabled whilst the host is busy" - but the host isn't busy

    So I made a build without the "export for Steam" option, but see the same thing.

    ChatGPT seems to suggest that the overlay is required to pass input from the guest back to the host, so I'm currently stumped.

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