Hello fellow Constructers!
I came a cross a bug in one of the Construct 3 examples (wall creatures). I have been using this as an AI for one of the enemies on my project but can`t seem to be able to fix the problem. I reproduced the bug in attached capx file. The thing is that AI works mostly fine but sometimes bugs when you have a seam between two tilemap objects.
Anyone have an idea how to adjust the script to get it working with more than one tilemap objects?
CAPX download link