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I am dealing with pixel art, and pixel perfect movement, so I need those pixels. Somehow I do not get the game to full screen. All the scaling methods just seem to zoom when I change window size, even those that seem to be responsive. I want the zoom level to be the same no matter the viewport size, I do not care if the screenspace gets small.
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This leaves a black box, and also zooms in/out. This is default setting for pixel art, but it is no way ideal.
I would assume viewport could be flexible without scaling, but no, not in construct 3....
you literally said you don'T care if the screenspace gets small I don't know what else you want
what do you mean by zooming in or out ?
Based on your description, you seem to want the crop fullscreen mode.
Use the layer scale actions, with whole integers, for further zoom control.
Yes, crop is what I want, certain UI elements responsive & pinned to corners.
I already tried layer scales, It messes up my calculations.