With this code I expected I would see this:
Wait 0.1 second.
Create sprite.
Wait 0.1 second.
Create sprite.
(8 more after this)
But what happened was:
0.1 second delay and all 10 sprites were created at the same time.
So my conclusion is that the "wait"-action is seperated from the actions and from loops? Am I correct?
Or to ask it in a different way: why did I not see my expected result?