So I have a 'game' that a user will use over and over again.
when the user finishes they canvas snapshot which then downloads a .png.
At the moment it saves as example.png and then every consecutive snapshot saves as example(1).png, example(3).png and so on.
Is there a way to dynamically name the file from within the game.
Something like a user text input which sets the text of the canv snapshot filename???