and for some more info the player is clipping through the tiles (the tiles do not have the solid behaviour, only the jump thru behaviour)
well if the tiles dont have the solid behaviour of coarse the player would go through it
also check the image-collision polygons is that might help
nah they're tiled backgrounds I cant change the polygon collision thing :/
I also tried to use tilemaps but those dont work either, im stumped
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if the tiles have the jump thru behaviour then that means is has platformer.
so i guess you have disabled default controls.that doesnt matter
but then why dont you add the solid behaviour to the tiles?
that i dont understand