In the sounds folder i have the following structure:
Sounds/player_1/[all the sound files]
Sounds/player_2/[all the sound files]
When the user selects the character they want to play with i set a global variable to either 1 or 2
How do i then in my event sheet play the sounds for that specific selection.
at game over, if the character selected is player_1...i want to play the sounds located at Sounds/player_1/gameover.wav
Any help would be greatly appreciated.
I dont get the roles of folders in there if all the sounds appear in one big dropdown when adding a play audio action.