New to Construct 3.
So in a very basic level I have this orange that is meant to fall using gravity, onto the Capybara's head.
I have set the collision polygons to be on the correct places respectively.
I added Physics behaviours to both objects (immovable on the capybara, and movable on the orange).
(Image showing the Collision Polygons)
The gravity is working fine, but the orange seems to stop before reaching the capybara's collision polygon (even tho it says it's using that as a collision mask on both objects....)
(Image showing the actual collision not working)