Hey guys,
I've been trying to get pathfinding to work properly but I'm at my wits end. The red squares always partially go into the wall, sometimes ignore a wall completely or get stuck in them. I've tried many different cell sizes with positive (and negative) cell borders, but nothing seems to work. I had best results with cell size 70 and border 0, and making the layout walls match the show grid (70x70) but it's still not passable as a game since the wall issues still happen just not as badly.
Could someone take a look at my .c3p file and let me know if they have any luck with it? Thanks guys I really appreciate it:
https://drive.google.com/file/d/1_5Kqc7URgoV2Gq45h-UXi-0oC4y1WVCs/view?usp=sharing