How do make an "On Shake" Event?

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Very simple code without excess options (15 events for server and 11 events for client)
  • Sry my bad English, it isn't my first language....

    I am trying to do something to detect when I shake a object. And then when I shake it a event occurs.

    Something like super Mario maker 2 when you shake a monster it transform to another.

    I don't have any idea where to start. Someone can help me please?

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  • There are two expressions you can use with Touch object - Touch.SpeedAt(0) and Touch.AngleAt(0)

    Say, when an object is grabbed, you can start recording how the touch angle is changing. Here is an example from one of my games:

  • Wow! Really impressive! I will test it and see if it works.

    I am really happy for you helping me! Thank you very much! :D

  • There are two expressions you can use with Touch object - Touch.SpeedAt(0) and Touch.AngleAt(0)

    Say, when an object is grabbed, you can start recording how the touch angle is changing. Here is an example from one of my games:

    Hello! I am trying to figure out what is the "gesture" in your screenshot, is it a global event? I am doing some tests in my project and i think i miss this

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  • That's just a function name in my game, ignore it. You can put your own code in that event.

  • That's just a function name in my game, ignore it. You can put your own code in that event.

    Oh ok! Thank you do much! You helped me a lot. I really appreciate your help.

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