Hello, I'm wondering if I can get some help with some odd behavior I'm seeing. The first is this:
This shows a difference between NodeWebkit and Firefox browser, you see how the wall jump on NW.js is so much much bigger than it is on Firefox? Any hints as to what's causing that? I noticed on Chrome too the wall jump was also massive.
My second problem is here:
I'm building my level out of lots of 24x24 immovable physics objects, as the whole game is physics. My character is just a circle collider and if I jump while standing next to a wall made of these geometry tiles, the wall pushes the character back quite a lot versus if jumping next to just one tiles stretched two tiles high.
Again, any hints as to what I can investigate to fix these issues would be great.