MultiTouch Button Release

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  • I am attempting to make a platformer with touch controls and I want my jump to have variable height. This is easy with keyboard controls, as you can just use "on key released", but not so with touch controls. Using "on any touch released", means that letting go of the left or right buttons will also stop the jump. And using on object touched and any touch released results in the same issue. Using a not touching condition would also just always have the jump shortening condition set.

    Does anyone have any suggestions?

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  • Keep track of which touch initiated the jump by saving touch.touchindex to a variable upon triggering the jump.

    On Nth touch end

    Triggered when a given touch number releases from the screen. For example, On touch 1 end will trigger when releasing the second simultaneous touch (given that it is a zero-based index).

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