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I am trying to make multiple instances of objects add to a variable. I have used the "For Each' condition but that doesn't seem to work. The image below is what I am attempting to do> Any suggestions?
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Lets say you have 10 GOLD_MAKER ,you want every 1 second to add the total amount of GOLD_MAKERs to the players GOLD var?
If is that you are trying to do you can add every 1 second the "GOLD_MAKER.Count" to the players var.
Each one should add 1 to the variable. So if there are 10 of them, then I want it to add 10 per second
First of all compare 2 things "GOLD_MAKER.count => 1" then add a sub event "every 1 second" -> Add GOLD_MAKER.count to GOLD variable.
It is still only adding one to the variable. For instances if there are two gold makers it should add 2 gold per second. That is what I am trying to achieve
Its working on me.
I see what I did wrong. Thank you very much for the help and I hope you have a great day!