MISSILE - RECALIBRATE TRAJECTORY AFTER ERRORING TARGET
Hello everyone, I am having difficulty with this function, I am developing a game where missiles target a target, and would like to add an effect on the trajectory after the target deflects. Unfortunately at the moment the missile trajectory is very weak.
I may not have been very clear, I will use this game as an example (https://www.youtube.com/watch?v=ncEQRPoeY98), if you observe when the missel misses the target, it travels a certain distance until "recalibrating" the path and return to chase the target. I tried to use gravity and all sorts of things but I did not get the desired effect, I searched but did not find related information, I would be very grateful as any help, I'm desperate, thank you right away.
OBS> I'm using bullet behavior.