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You can create fake camera(with Scroll To behaviors) for each room and then you can focus on the fake camera when you enter the room.
If you're asking about the position of the character you should have variables on the door that tell the game the destination layout and position.
This file has one way of doing it.
Hope this helps.
thats exactly what i wanted to do, i wonder why i never thought on do such a thing :v.
any way thanks you so much.