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I would like to make a sprite change according to the time the player is playing. For exemple at 8PM to 5:59PM its Sprite1 wich is showed while at 6AM to 7:59PM its Sprite2 which is showed.
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I never converted my plugin to the c3 runtime though. Construct also offers the unixtime expression, you'll likely have to end up converting it somehow to get human readable times.
Someone posted rex_date plugin for the c3 runtime that should basically do the same.