I have a family for all my enemies, now I want to find out all the instances of Enemies Family... but I don't know how to apply the for each condition.
I used for each with just an Object type, 'Enemy' in the past and the for each returned (?) the instance with the name 'Enemy'.
So how it would work with a Family named Enemies? What I should use for the current loop instance?
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You can use the family exactly the same way as you use objects - "For each Enemies", Enemies.UID, pick Enemies instances etc.
One specific expression useful when dealing with families is ObjectTypeName, it returns the object name, for example you can use it in conditions like Enemies.ObjectTypeName="Zombie"