Issues with Gravity on Crates

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From the Asset Store
Collection of crates game sprites including a explode animation
  • I tried to get rid of the lag and slower framerate and found out that it was my Boxes all having Player behavior being the issue. so i tried using the Physics behavior instead, and sure it did make the game run faster. but the crate when Gravity/Density was enables. it simple passed through the solid ground. Both the Crates and the Ground have the solid Behavior on. so whats the issue?

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  • See the manual:

    It is not recommended to use Physics with other behaviors (Platform, 8direction, etc.)

    Check out this demo:

    howtoconstructdemos.com/platform-push-boxes-capx

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