Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have this strange problem, when i attack an enemy, it does much more damage than i have set. for example, a simple punch does 2 damage, and the enemy has a max HP of 50. in just two punches, the enemy is destroyed. any advice would be appreciated.
Develop games in your browser. Powerful, performant & highly capable.
Can you take screenshot of your event sheet?
Maybe you should trigger once when decrease the HP of enemy.
I think it might have something to do with the overlapping condition being fired too many times.
Have you tried on collision with?