What is the correct way of pinning physics objects together at the moment? Is it recommended to use the hierarchy feature? It kind of seems to work when I use hierarchy, but for some reason collisions seem quite unreliable.
I'm building a wheel of fortune and attaching little pins to the edge to indicate different sectors in the wheel. Those pins rotate together with the wheel but they don't seem to collide very well with the "picker" (the thing that shows the result of the spin).