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How can I have a sprite gradually increase scale over time but look like a smooth animation? I've tried System wait incremental fractions of seconds and increase scale by percentages, but it is noticeable.
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Use Tween behavior -> Tween (two properties) action -> Size.
In "End X" and "End Y" fields you can put Sprite.Width*2 and Sprite.Height*2, and the sprite will grow twice in size.
dop2000perfect. thank you.