How do I get my game back?

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  • Hey everyone...

    So I opened my game and coded for a while, and then this happened:

    Error report information

    Type: unhandled rejection

    Reason: Error: expected string TypeError: expected string at Function.ǃu.ǃaB (https://editor.construct.net/r131/main.js:2:111539) at Function.ǃu.ǃHtz (https://editor.construct.net/r131/main.js:2:174653) at ǃu.ǃHEO.ǃHEC (https://editor.construct.net/r131/main.js:2:183817) at i.word.e.map (https://editor.construct.net/r131/main.js:2:183605) at Array.map () at ǃu.ǃHEO.ǃHEO (https://editor.construct.net/r131/main.js:2:183584) at ǃu.ǃVN.ǃHZN.ǃucC (https://editor.construct.net/r131/main.js:63:68032) at ǃu.ǃVN.ǃHZN.ǃucD (https://editor.construct.net/r131/main.js:63:67327) at Object.ǃHsN.ǃHDp.ǃuca.ǃucP.ǃHnC.ǃHn$.ǃucW.ǃu.ǃFi [as ǃHIZ] (https://editor.construct.net/r131/main.js:63:67230) at n (https://editor.construct.net/r131/main.js:2:209260)

    Stack: TypeError: expected string at Function.ǃu.ǃaB (https://editor.construct.net/r131/main.js:2:111539) at Function.ǃu.ǃHtz (https://editor.construct.net/r131/main.js:2:174653) at ǃu.ǃHEO.ǃHEC (https://editor.construct.net/r131/main.js:2:183817) at i.word.e.map (https://editor.construct.net/r131/main.js:2:183605) at Array.map () at ǃu.ǃHEO.ǃHEO (https://editor.construct.net/r131/main.js:2:183584) at ǃu.ǃVN.ǃHZN.ǃucC (https://editor.construct.net/r131/main.js:63:68032) at ǃu.ǃVN.ǃHZN.ǃucD (https://editor.construct.net/r131/main.js:63:67327) at Object.ǃHsN.ǃHDp.ǃuca.ǃucP.ǃHnC.ǃHn$.ǃucW.ǃu.ǃFi [as ǃHIZ] (https://editor.construct.net/r131/main.js:63:67230) at n (https://editor.construct.net/r131/main.js:2:209260)

    Construct 3 version: r131

    URL: editor.construct.net

    Date: Sun Feb 03 2019 20:20:53 GMT+1030 (Australian Central Daylight Time)

    Uptime: 7.6 s

    Platform information

    Browser: Chrome

    Browser version: 71.0.3578.98

    Browser engine: Blink

    Browser architecture: (unknown)

    Context: browser

    Operating system: Mac OS X

    Operating system version: 10.14_2

    Operating system architecture: (unknown)

    Device type: desktop

    Device pixel ratio: 2

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_2) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/71.0.3578.98 Safari/537.36

    C3 release: r131 (stable)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Intel Inc.

    Renderer: Intel(R) Iris(TM) Graphics 650

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 255.875

    Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context

    Someone please help... I spent so long on my game and now it isn't working. I knew I should've saved...

    Tagged:

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  • Post it in the bugs section

  • I knew I should've saved...

    I'm afraid this also is true.

    You have backup options you can set in the settings dialog - construct.net/en/make-games/manuals/construct-3/interface/dialogs/settings

    This is important to do.

    Also, when you are getting the bug dialog, there is a button "Save project" in that dialog that will attempt to save your project in its state.

    In those case, make sure to save a new instance of your project (to not overwrite an already saved project, do modify its name, using the date for example or some version number to differentiate it).

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