I'm doing an inventory and want to drag objects out of a static placeholder slot. Without changing much of my code, I would like to spawn an object with drag-and-drop behaviour and force it to start dragging in the same event. Currently, I can't get it to do that without doing a second touch.
The only way I see is to change the setup to a is touching event and have a bunch of variables to check for multi-touch on other items.
I feel like this was an option in C2, might be wrong.