How do i Fix an issure with moving platforms

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  • about 1 week ago i posted about a problem i had in which one of my 2 playable characters would fall through a Moving platform i have in the game, while the other didnt.

    but to be more clear on the issue.

    i have 2 Playable characters you can pick between in a 1 player game.

    the game has Moving platforms, the one i have an issue is one that orbits around an area.

    the platform has "Jump-thru Behavior" and an "Orbit Behavior"

    i have images this time, i dont think i can make a vid on it. but i hope this is gonna do.

    as can be seen here i had no issues with the moving platform with this character.

    but with m ysecond character, Sometimes when jumping onto the platform, particularly from beneath it. the second character sometimes fallstrough it.

    here you can see her just fall through the platform.

    i checked if it was the Polygons on here Animations when both jumping, and Idle-ing.

    but they were the the same as on the 1st character.

    i also check imagepoint, and its was the same.

    i tried to post help last week but i didnt get any that could help me, atleast none that i understood.

    Does anyone know how to fix this?

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  • I'm not sure if by polygons on animation you meant collision but check the collision box and make it a box shape. Note this can change per frame of an animation so apply to all frames/animations.

  • hey, sorry for the late reply.

    well yes they are a box shape, but more of a vertical rectangular shape. at the image points:

    ( X:22,Y:12 / X:42,Y:12 / X:22,Y:64 / X:42,Y:64 ) it those points for All/Both of the Characters.

    all characters are 64 x 64 in size.

    as for the platforms: there size is 64 x 32

    and the Collission polygons feels out the entire sprrite. while the imagepoint is in the very middle of the sprite.

    idk if that makes a difference though

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