How do I fight the cache? (NEED HELP URGENT)

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2D fighting template based in the game that defined the fighting games genre.
  • I had recently built the game for the super app, with strict security rules, and I have a big problem now

    The game in their app is aggressively caching

    And I can do nothing with it. They added no cache commands to their server, but it doesn't work

    The most dangerous part, files of the game in the cache are mixed, and often the game shows just a black screen

    The only way I found is to change the link, but it is not possible in my case, because their security token is connected to my address, and if I change the address, the security token will not work, and authorization will not work as well.

    What to do, has anybody had the same issues?

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  • I've had that issue before on a web platform but I'm not sure if you can fight their caching. Usually waiting for the cache to catch up worked most of the time, which is obviously a terrible "workaround". Best case is you contact the people of the super app (whatever that is) and they have a solution. Or maybe you can deliver your app as a single file (playable ad export option) that could help in this case?

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