Export png from Photoshop, get white edges around sprite on iPad

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  • I’m using Photoshop to export sprites as pngs and then import them into the Construct image editor.

    I see white-ish edges around the transparency of the sprites when playing the game on an iPad, but not seeing them when playing on my pc laptop. The effect is like the sprite’s alpha is being saved as if the image has a white background, maybe something to do with premultiplied alpha. The white-ish edges effect happens in both Safari and Chrome on iPad.

    Any ideas on how to get around this? Thanks.

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  • Adjust Downscaling Quality

    Or Try To Reimport Sprite,

  • I tried your suggestion and other things in Project Properties but didn't have any luck. Still looking for the answer. Here's some more info if anybody has any ideas:

    The alpha problem doesn't happen if I do a remote preview from a pc and open the link on my iPad.

    The alpha problem does happen in Safari and Chrome on the iPad if the project is previewed from Construct running from either of those browsers, preview or remote preview.

    Here's what the problem looks like when the game is running on iPad:

    Here's what the image looks like in Photoshop:

    Here's what the image looks like in the Construct editor:

    Any ideas? Thanks.

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