I want to modify the current Pathfinder Behaviour but unlike Construct 2 the plugins are packed (.pak) and I am pretty much unable to access them.
The current pathfinding has a 'rabbit' moving 3 ticks ahead of the instance, thus the instance instead of going to the node steers towards this 'rabbit' often leading to incorrect pathing. ( mostly when the speed is high and the 'rabbit' is past the current node and 2+ ticks ahead).
Anyways, I've managed to correct this issue in Construct 2 and I want to do the same for my current Construct 3 project but I am stuck.
Is there any way I can access the pathfinder behaviour files in Construct 3 or another alternative to the current pathfinding?
I wish there was a bit more control over this behaviour.
Thank you for your time!