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I'm trying to detect collision when my player hits the bottom of the lucky block
I heard you use is overlapping at offset but I'm not sure how it works
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You can simply compare Y coordinate. For example:
Player On Collision with Block
Player compare Y > (Block+20)
............. Block spawn Coin
What do you mean by:
`Player compare Y > (Block+20)`?
That works! thank you so much!