I've been using your suggestion for the last 4 weeks but I don't think it's really a shake
The camera should really shake like her
Do you have another suggestion that working better maybe?
https://youtu.be/0Suh3q5Pl7c?si=td5v-Xe2QebUiCay
(18:30 - 18:40 minute)
Any camera shake is working with its coordinates in space. And attaching Tween gives you the opportunity to fine tune the parameters of the shake. Have you tried different shapes of curves and movements in space?
It looks cool and simple in professional games, but behind it is the hard work of visual effects specialists.