I've been looking around, and I struggle finding a concrete answer on the best approach to certain challenges with online.
1. Is there a "best way" to make a login system for a single session style game? Host generates password, peers join game. Life moves on after game's over.
I see some recommend the photon plugin, but it's C2 only? What's the best C3 based approach?
2. Is it safe to rely on Scirra's signalling server, or is it common to make your own server? This is for a client gig, I don't see it taking much traffic.